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Why you can't dictate the END of your TTRPG #rpg #dnd #callofcthulhu

Are you writing a story or a game? Mike Mason (Creative Director for Call of Cthulhu) explains the fundamental shift every writer must make when moving from fiction to TTRPGs. It’s not about dictating the middle or the end—it's about giving the Game Master the "ammunition" to keep players engaged.
Watch the full interview on our channel now: https://youtu.be/WcxcAjXTFAY

Narrative Damage

An actual play TTRPG podcast where your favourite authors swap their pens for dice and gather together to tell tales. Join them as they explore games including Call of Cthulhu, Delta Green, Blades in the Dark and many more!

Between scenarios, we sit down with TTRPG legends for deep-dive interviews.

Craft worlds. Roll dice. Tell stories.

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