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How Blades'68 allows for new stories to be told in Doskvol #ttrpg

Blades'68 designer Tim Denee explains why he wanted to move Doskvol 100 years into the future and what that contrast with original Blades in the Dark means in terms of storytelling.

Watch the full interview with Tim now on our channel - just click the link onscreen!

Narrative Damage

An actual play TTRPG podcast where your favourite authors swap their pens for dice and gather together to tell tales. Join them as they explore games including Call of Cthulhu, Delta Green, Blades in the Dark and many more!

Between scenarios, we sit down with TTRPG legends for deep-dive interviews.

Craft worlds. Roll dice. Tell stories.

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